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Game Design

Through game development, I have acquired skills in a multitude of game engines, including Unreal Engine 5, Unity, and Godot. Game design has offered me a better understanding of player experience and how to shape gameplay to be more intuitive and engaging. This perspective is constantly influencing how I craft in every other medium I work in. 

Chumps Chained

Since Fall 2025, I have been working on Chumps Chained at Mon River Games. Primarily working on SFX and music by using a digital audio workstation, sourcing, and experimenting in Foley art. Additionally, I have also been working on the media and community outreach side by being active on Steam news and assisting with making our own Discord server. The game is available to wishlist on Steam

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Dwarf Trail

Dwarf Trail is the result of a game jam project, in which I focused on SFX and music. This project, in particular, helped me hone my teamwork and communication skills. The game is available to play on itch.io and will also be featured in Mon River's arcade compilation

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